Struct gba_dvd::collision::CollisionBitField [−][src]
pub struct CollisionBitField(_);
Expand description
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Implementations
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for CollisionBitField
impl Send for CollisionBitField
impl Sync for CollisionBitField
impl Unpin for CollisionBitField
impl UnwindSafe for CollisionBitField
Blanket Implementations
pub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
pub fn from(t: T) -> T
pub fn from(t: T) -> T
Performs the conversion.
pub fn into(self) -> U
pub fn into(self) -> U
Performs the conversion.